Showing posts with label Metal Gear. Show all posts
Showing posts with label Metal Gear. Show all posts

Monday, June 29, 2009

The Road To Metal Gear - Part 2.

The hallway outside the lift on Basement 1 is totally deserted so I just run for it. It's here that I start to notice all the doors are numbered. Some have 6 on them, others have 2. Mei Ling comes on the CODEC and tells me that Donald Anderson is on the radar as a green dot and he's nearby. There's nobody around so I decide to check more doors.

Also, she spouts a lot of philosophical quotes when I all I want to do is save my game. Confucious say - shut the fuck up! 


The door I arrive at has a big number 1 written on it. As I approach, it beeps at me and remains closed. I guess I need a key of some sort. Eventually, the only exit to this area I can find is a ladder leading to an air vent. 



Like this but with a ladder. And less stains.


As I'm crawling through this vent, I look down upon a guard sitting on a toilet in the next room. He chats calmly to himself about how he hates Alaska and how he might be getting a cold. He then mentions some woman who is 'built', as he puts it. He then gets up from the toilet AND HE STILL HAS HIS PANTS ON. Obviously, I'm dealing with a truly insane breed of soldier who is so much in their own mind that taking off their pants doesn't even occur to them when visiting the facilities. These guys must be batshit crazy. I gotta be careful.

The next grille I crawl over is a small room with a woman doing sit-ups in her bed. I decide she's not the DARPA Chief and move on. I find an opening further on and drop down. And there he was, sitting on a bunk.



All the main characters are introduced like this. Character name, then voice actor. Here's a fun fact: George Byrd went on to appear as 'Crewman #1' in Terminator: The Sarah Connor Chronicles.

Immediately, I start grilling him about the terrorists and their demands. He drops some information about how I shouldn't fuck around with them. Why? Because they have a METAL GEAR. A nuclear-equipped walking battle tank, capable of launching a nuclear anywhere on the face of the earth. And they call it REX, because it resembles a tyrannosaur I guess. Obviously, this be some bad shit son. But Donald's got my hook-up. He tells me that there's some card keys that can override the launch codes and I have to get my hands on them.

Suddenly, out of nowhere, he is struck dead from a heart attack. Which is a surprise. I contact Campbell on the CODEC and ask 'What the fuck, man?' but he just says "Hmm, that's a bit weird."


No, Weird Al is a bit weird. My controller vibrating, the room shaking and a dude screaming WHY!?!?? while being violently killed by a heart attack, that is  SUSPICIOUS.

While I'm wondering what the hell I've gotten myself into, the door to Anderson's cell opens all by itself. Quietly, I creep out the door and suddenly spy a guard's body on the floor (the same guard who enjoyed fully-clothed toilet visits). His body is on the floor, nude.


Uh...yeah, don't ask.

There's a gun in my face. A guard is shaking, pointing a rifle at me. Naturally, because I'm awesome, I just pull out my pistol right back at them. In a few words, I discover the guard is in fact the woman from the next cell, now clad in the toilet guard's uniform. She mentions the name of Liquid, the leader of the terrorists and she's wondering if I am him. But her queries will have to wait because out of the blue - a bunch of guards burst through the door, ready to shoot the fuck out of us.



That's her in the green outfit, doing nothing. That's me in the blue, saving the GODDAMN WORLD.

I save her life in a flurry of expertly placed bullets but rather than thanking me, she runs. Running towards the elevator I first arrived in, I yell at her to stop but she's gone. Now here's when things get strange. Out of thin air, one of the terrorists appears, floating in mid-air. He whispers, "Good girl, just like that...". 



Oooooh-kay.


Campbell gets on the CODEC and tells me that was Psycho Mantis, the terrorists resident psychic. What? He can just appear and disappear at will? WELL, THAT'S JUST FUCKING GREAT. Campbell tells me to calm down and go find Kenneth Baker, the Armstech President. He's the second prisoner. Okey-dokey, off I go...

Saturday, June 13, 2009

The Road To Metal Gear - Part 1.


Later this year, Sony will deliver a price cut on the PS3. 

C'mon, it has to happen right? They've got to do it before the end of 2009 don't they? I know they still didn't announce any price reduction or the existence of a slim PS3 at this year's E3 but for the love of God, it has to be for the upcoming Christmas season. They can't just keep saying "The PS3 is awesome as it is. Poor people can go fuck themselves." and expect everyone to just swallow it, right? RIGHT?

Pictured: Sony Computer Entertainment.

Anyway, why do I have this misguided hope in the first place? Well, specifically - Metal Gear. Last year, the fourth (main) installment of Hideo Kojima's balls-out insane action-adventure-espionage series was dropped to rave reviews and I still haven't played it. But with Sony's help (wink, wink, nudge, nudge), I'll rectify this glaring oversight by year's end when they REDUCE THE FUCKING PRICE OF THE PS3.

Ahem. So, in preparation for this inevitable eventuality, I plan to reacquaint myself with the Metal Gear series before devouring Metal Gear Solid 4 whole. And you, the internet, will have the sparkling honour of taking this journey with me. That's right - I'll be detailing my experience from start to finish, step-by-step, right here on Preparations For Birth. Basically what the internet was invented for.

Although, to start right from the beginning, I would have to track down the original two games on the MSX home computer. But since these two titles, Metal Gear and Metal Gear 2: Solid Snake, would take months to track down (or five minutes on a MSX emulator) - I won't bother. You can catch up on what happens in those games in about ten seconds anyway. Thusly:

- A terrorist named Big Boss who hates the government creates his own nation called Outer Heaven.

- Dude named Solid Snake is sent to kill Big Boss.

- Dude named Solid Snake kills terrorist Big Boss.

- Along the way, there's a good/evil guy named Gray Fox and a walking battle tank called Metal Gear.

 - And the games looked like this:


All bad guys wore red berets back in the MSX days.



Here's the box art for the first game. Yes, that's Kyle Reese. Don't ask.


So let's get this party started proper...

METAL GEAR SOLID (PLAYSTATION ONE) - 1998



Metal Gear Solid is one of the few PS1 action-adventure games to hold up quite well to scrutiny in 2009. Sure, the textures look terrible and the people can't actually open their mouths when they talk (a strange head-nodding animation is used instead) but it's the insane story and characters that make this game's impact last. 

Brought out of retirement one last time, uber-soldier Solid Snake is forced to leave his quiet life of dog-racing and getting drunk behind when the current commander of his former military unit - FOXHOUND, convinces him to undertake a mission. Roy Campbell runs shit in FOXHOUND now but every member of the unit has gone loco insane and turned a disused weapons storage facility in Alaska into a fortress. They demand they if the remains of Big Boss, their former leader, are not given to them - then they'll fire off some nuclear warheads and RAIN DOWN SOME GLOBAL DESTRUCTION WITH THEM SHITS. They're led by this dude here: 



His name is Liquid Snake. That's probably one of the least ridiculous names in this game.

After all that complicated back-story, its time to start sneaking around.

I infiltrate the facility via the water. Swimming up into a cargo warehouse, I do my best to avoid the three guards and reach the elevator at the rear of the room. While it's rising to the surface, I dump my unnecessary gear and bust out a pose that would make any terrorist wet themselves and cry.


And the game's title appears above my head when I do it. Go on, just give up now you terrorist fucks.

It's snowing like a motherfucker when I end up on the surface and what appears to be a Russian Hind D helicopter gunship takes off over my head. There's a few more guards at the front of the facility so I'm careful to creep around behind some boxes and conceal my awesome existence. 


That's me crouching on the right. That's a stupid guard on the left in his stupid white uniform. I hate that stupid guard.

I see in the distance a ventilation shaft which would be perfect to gain entry to the first building so I head to the staircase and - shit. Didn't see the surveillance camera. But it saw me alright. An alarm goes off loud enough to wake the most lethargic of guards and soon enough, I'm fighting one of them off with my bare hands. But since I'm a trained badass, I make short work of him and he's out cold in a second. I'm quick to escape up the stairs and dive into the vent. Once inside, I make my way downstairs to see a large room occupied by two parked tanks.

During all this malarkey, I've been in constant contact with Roy Campbell with my CODEC radio system implanted in my ear. He's telling me that the first thing I have to do is locate a guy named Donald Anderson, the chief of DARPA (Defense Advanced Research Projects Agency) who is being held prisoner somewhere in the facility. Apparently he will have some insight as to how to stop the terrorists' nuclear death-party.  Also talking to me on the CODEC is Dr Naomi Hunter (medical), Mei Ling (the chick who I use to save my game) and some dude named Master Miller (a former mentor who knows about 'flora and fauna'). I plan to talk to these people as little as possible.

Climbing out from underneath a tank, (I hid under there to keep out of sight) I quickly take an elevator down to the Basement 1 level, the location where Campbell thinks Anderson is being held. Let's see if the old man is right...


That's the elevator in the back of the room. Behind another stupid guard. The kind I hate.


DISCLAIMER: I'll try my best to stick with this as far as I can. I figure by the time I've run through Metal Gear Solid 1, 2 and 3 - it will be time to pick up a cheap PS3 along with a copy of Metal Gear Solid 4. If not, I'll probably put a gun in my mouth.


TO BE CONTINUED