Showing posts with label Brutal Legend. Show all posts
Showing posts with label Brutal Legend. Show all posts

Monday, August 24, 2009

I don't know what the hell Brutal Legend is anymore.

When I heard a long while back that Tim Schafer was making a new game based on a heavy metal fantasy realm and you played a roadie, I was on board already. Even with the involvement of the constantly overexposed Jack Black, it seemed Schafer had a true vision of what his next opus could be. Full Throttle and Psychonauts were amazing, so he could do no wrong in my eyes.

Introducing Eddie Riggs: Roadie.

In recent weeks though, the concept of Brutal Legend has become something I'm not entirely sure I want to play. Like an big fat onion, layers of gameplay have gradually been peeled off with every public showing of the game. At first, it seemed it was a God of War-type game; main character Eddie Riggs hacking and slashing away at demons while making quips meant to make us laugh. Good, but nothing too exciting.Then, things changed. News suddenly dropped that it was an open world game. Immediately, my interest was through the roof. An open world game featuring heavy metal, hot rods and the writing of Tim Schafer? Sign me the fuck up.

Thumbs up indeed, Tim.

But in the last week or so, Schafer has been doing interviews stating something kind of strange. The game itself started as a multiplayer experience. And the game is chock full of multiplayer real-time strategy type elements that is apparently integral to the single player game. Now to be clear, I'm of the opinion that there hasn't been a decent real-time strategy game since Age of Empires II. But that aside, I'm not entirely sure I would even want that type of gameplay in a game like Brutal Legend. I mean, this fucking game has Lemmy in it.

And apparently he's your healing unit. I'm dead serious.

What of the potential audience for this game? Your average kid walking through a game shop is going to see a game featuring heavy metal and Jack Black and think "Dude, awesome!". What happens when they get it home and try and figure out what unit management and gathering resources is all about? 

Unfortunately, all this uncertainty adds up to Brutal Legend being the only game I'm not entirely sure about in Q4 2009. Modern Warfare 2? SOLD. Dragon Age? SOLD. Borderlands? FUCKING SOLD. 

Brutal Legend? I'm not sure. I'll have to wait and see. And that's insane considering it's being made by Tim Schafer. We'll find out on October 13.

We'll see, Tim. We'll see.

Wednesday, July 29, 2009

2009 becomes slightly less awesome.

Initially, the games release schedule for 2009 was rather lean. Around April or May though, rumblings started to become evident that things were about to change and game after game would drop on our unsuspecting wallets and Q4 of this year would blow our minds out our arses. 

But that has unfortunately been scaled back a bit. A whole bunch of amazing-looking games have all been delayed until 2010: The Year We Make Contact. The list of games is as follows, along with my reaction to each delay.

Mafia 2 - meh
Bioshock 2 - meh
Max Payne 3 - Fuck!
Bayonetta - meh
Red Dead Redemption - Fuck!
Splinter Cell: Conviction - Fuck!
Red Steel 2 - meh

So as a result, the first quarter of 2010 is now shaping up to be MINDBLOWING. In addition to the above games, the below games are also coming out around that time...

Mass Effect 2
Alan Wake
Final Fantasy 13
Heavy Rain

But there's still a few nuggets of gold to be had in 2009 folks. Namely these...